Was great for zones like west wastes when you got adds you couldn't handle.
I know for a fact that cobalt scar wasn't big enough to do it in as well. Spent a lot of time hunting there and even if you snared a mob at skyshrine end and ran with sow to SG you couldn't get enough distance for the mob to drop. Kind of a minor mechanic though, suprised the OP really thinks it's implementation would affect much.
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-Aftermath-
Tasslehof - 60 Druid
Barlow - 60 monk
Blueberrii - 60 Mage
Gigglepurr - 60 Shaman
Kids - 60 Rogue
Fornfamnad - 60 Cleric
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