Thread: Game Mechanics: Rogue hide
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  #6  
Old 07-02-2014, 11:28 PM
4WOFURY 4WOFURY is offline
Sarnak


Join Date: Nov 2012
Posts: 269
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Quote:
Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
Did your fix include fixing runspeed scaling? As mentioned in a few threads, runspeed is still significantly impacted by sneaking at 60 where it should not be.
^ also relevant and included through-out this thread, however, I am just ecstatic about the hide reversion. Tackling it one thing at a time :-)
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