Another mechanic missing here that might be somewhat related is being able to single pull more things based on being a higher level.
I could single pull at the least with non damaging spells when I dinged 58 from the zone in all the way down to the triple spawn with bug in seb.
The ability to single pull might some how over lap with level based hide/sneak or something for rogues.
But to be sure, yeah, 58+ was a badge of honor to be able to make these single pulls. Lots of green cons remain here that should agro regardless of level in dungeons too.... really a head scratcher of what ties it all together or how mobs are determined to behave one way or the other.
Not sure how any of that might be related if at all, but there is absolutely something involved with levels and agro. I don't even know where I'd look for research on something like that. I guess try doing that shit in seb on live with a lvl 51 then a lvl 60. Rogue sneak has probably been heavily changed, but I doubt agro mechanics have.
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