In classic EQ, I know mobs would stop coming up to you when you had 3 in melee range. The rest of the mobs stood slightly away and stared at you, or nuked you, etc. But only 3 would actually close in. I don't remember when that was fixed (people eventually abused it for raid mechanics, aggro 3 low level mobs+ dragon, etc), but that made AE'ing more of a pain in the ass early on. You couldn't pull everything into the corner, which would make AE'ing 100+ mobs much more difficult.
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