View Single Post
  #31  
Old 06-28-2014, 02:51 AM
jooo jooo is offline
Banned


Join Date: May 2014
Posts: 62
Default

Quote:
Originally Posted by Jib [You must be logged in to view images. Log in or Register.]
So we showed up to tuesday's repop. 9 Hokuten in rags ready to attempt faydedar at 8AM an hour after the mass repops started. We go there and the mob was already dead to nihilum. This is exactly why we need variance. If 1 giant guild just takes all the pixels and schedules it all in 1 day it makes the server a deserted place to place for 6 days straight. If variance were implemented then the server would be flooded with players 7 days a week.

Not to mention Nihilum's goal is to cockblock every guild by taking every pixel for themselves forcing smaller guilds to dissolve and have a few leech into Nihilum.

My vote is for variance +/- 72 hours on 7 day raid targets and +/-16 hours on 3 days raid targets. This will boost the pop, force more guilds to arise and make the server a much better experience for everybody.

dont let these poor lads fail : https://www.youtube.com/watch?v=igRN...ature=youtu.be

Vote for variance 2014
Or you could just poopsock the spawn and then kill it, or even pvp on a pvp server for a dragon.

You're probably thinking to yourself right now, "WOW I NEVER THOUGHT OF PVPING FOR A DRAGON?!?!?!?"

Well now big Salty told you how to slay dragons.