Quote:
Originally Posted by Kekephee
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In addition to this, which is true, we also have to take into consideration how this will gradually shift the spawn times. It doesn't work the same way for raid mobs as for, like, the Froglok Assassin, where the mob's spawn will be pushed forward a few minutes every time because the group takes however long to actually engage and kill it and then it spawns exactly 30 minutes later, but what we're about to see is 8 or 10 or 16 hour windows starting at 6, 7 AM, which means those windows (and subsequently the spawns) will be during the day/evening. This will last for a while until the spawns get pushed back again gradually, but it's going to be nice while it lasts.
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I thought the group had asked developers to look at having the earthquake mobs not reset the weekly spawn timers for the regular weekly spawns, so that earthquakes were truly additional spawns. Did that not happen?