Definitely don't worry about gear, just keep leveling (if leveling is what you're most worried about). What you have listed there is more than adequate to carry you to level 30 or 40, or higher. You will be more group-dependent, and your healer will shit a few extra bricks on bad pulls, but other than that you're mostly as effective at holding aggro as the guy with the fungi and ebon mace standing next to you if you're using your spells right.
That being said, if you're really set on having some better gear, you should shoot for some 5ac/55hp rings. It costs about 500pp for a pair, which doesn't take too long to save up. If you want to make some decent cash for a few levels to save up, head to ec/wc and hunt wisps. You can turn the stones in to the gypsies in sro for some good xp (I was getting about 2-3 blues per greater stone on my 12 wiz) and decent cash (10p per greater stone). Wisps range from level 9-11, so you can hunt them for a few levels still. Murder spiderlings & black bears between whisps and sell the silks & hq pelts at the tunnel for extra monies. This will likely be a lot slower xp for you than grouping in guk, but if having some extra money makes you feel better, go for it! (Personally I prefer the slow-your-roll style of leveling, and can vouch for the warm fuzzy feeling those extra hps will give you).
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Djynni Biqasmalyani - 60 Human Wizard
Mandak Battlebeard - 60 Dwarf Paladin
Maeghar Frightreaver - 56 Erudite Cleric
Maamdak Battlebeard - 48 Dwarf Rogue
Crunkasaurus Rex - 49 Ogre Shaman
Mendak - 51 Halfling Druid (Green)
<Paradox> RIP
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