The classic argument is, while noble, is flawed. There is precedent for things being changed in terms of balance. See
http://wiki.project1999.com/Ivandyr%27s_Hoop intentionally not classic, and im cool with that.Things being changed in for playability or yadda yadda.
I was hoping they would nerf soulfire. As in some other thread we know there is now potentially a lot more soul fires than existed in classic. Thats what I dont understand about trying to adhere to a timeline specifically the timeline and UI...
But in the end its their call, no logic needed, still beats progression servers hands down!