I'm tired of casters just chalking every melee balance issue up as a Classic issue. There is a difference between underpowered and broken. Melee are broken at the moment and this needs a serious fix asap. This SEVERELY hurts classes that use avoidance (monks) to be able to tank a mob for longer than 5 seconds without dying.
Mobs hit rate is way too high. I remember back when mobs used to miss 5-8 times in a row as well, now its just us.
__________________
Girth Matters (Retired)
50 Ogre Shadow Knight
Mugatoo <Center For Ants>
45 Iksar Monk
"You can all go to hell, I'm going to Texas."
|