Thread: Game Mechanics: Zoning at low HP / buff removal
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Old 06-16-2014, 11:37 AM
Crom Crom is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
While we are on the topic of deaths... I need to find some evidence in favor of knocked unconscious HP (or purple HP).

I recall you being allowed to go to -10 HP at which point you would die. And at -6 or -8 you were starting to bleed to death which I think acted to counteract your innate regen and eventually kill you unless you got a heal.

But here on low levels I've gotten hit for 5 with 4 HP left and died. When I should've just got knocked unconscious with -1 HP and been allowed the chance to regen and get back up and fight if the mob missed a few times in a row.

That deserves it's own post and research though.
http://www.eqclerics.org/forums/showthread.php?t=7619

http://www.eqclerics.org/forums/show...ht=purple+club

http://www.eqclerics.org/forums/show...ht=purple+club

(I admit being one of the posters in some of the threads [You must be logged in to view images. Log in or Register.] )
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