Thread: Game Mechanics: Zoning at low HP / buff removal
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Old 06-12-2014, 01:18 PM
Nubben Nubben is offline
Kobold


Join Date: May 2011
Posts: 158
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
While we are on the topic of deaths... I need to find some evidence in favor of knocked unconscious HP (or purple HP).

I recall you being allowed to go to -10 HP at which point you would die. And at -6 or -8 you were starting to bleed to death which I think acted to counteract your innate regen and eventually kill you unless you got a heal.

But here on low levels I've gotten hit for 5 with 4 HP left and died. When I should've just got knocked unconscious with -1 HP and been allowed the chance to regen and get back up and fight if the mob missed a few times in a row.

That deserves it's own post and research though.
This is so classic and definitely deserves a thread. I definitely remember laying there unconscious, and getting lucky with a few misses, popping up, and landing the killing hit. Several times. I also got saved from a well-timed bandage by a higher level player while I was unconscious once.

It shouldn't be too hard to prove the -10 HP for being unconscious part, since they later added AA's to increase the amount below 0 that you can go. The hard part might be figuring out when the bleeding to death starts.
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