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Old 06-08-2014, 01:14 PM
kaev kaev is offline
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Join Date: Sep 2011
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Quote:
Originally Posted by amateur [You must be logged in to view images. Log in or Register.]
for agro would a pair of jade maces be preferred over a some yak clubs at lvl 40?
It depends. How's fast is your group killing? Is your group stacked with healing or are you getting by with a druid and no clarity? How fragile are the non-tanks that might draw agro, and how competent are they at dumping it? How many rogues are in the group? How competent are your groupmates at dumping agro? What's your (buffed) dex?

IIRC the numbers from live, dex of 105 gives an average of 2 procs/minute in main-hand and 1/minute off-hand. If fights last less than 20 seconds the yaks don't offer much benefit. As fights get longer, your dex gets buffed higher, and mob facing gets more important (rogues!), agro procs become more valuable.

IME, the stun procs were just eye-candy at 40. In groups where agro was significant it was just "please wait for assist" and go to town with my best damaging dual-wield combo. Jade Mace + FBSS is ~ 1.5sec delay, so with a two-beat delay before calling assist I was already getting my third round in with my main-hand by the time the rest of the melees engaged, mobs generally melted before they could turn unless somebody did something stupid (rogue doesn't bother to evade after BS, monk/ranger insists on using agro proc weapon, that sort of thing.) In groups with strong healing and/or heavily twinked dps melees I'd call assist on my engage and mash taunt when the mob turned because it was all about clearing camp before the puller got back with more.

At 40 by far the most reliable agro control is a caster with a couple levels on the mobs to make root stick and rogues/monks/rangers who have enough sense to fight from max melee range without using dd proc weapons.
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