Thread: Game Mechanics: Runners in UGuk
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Old 06-08-2014, 12:28 AM
tanknspank tanknspank is offline
Kobold


Join Date: Sep 2010
Posts: 135
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I'll try to do some experiments with my druid melee to rule out the mobs being damaged so much in a single hit as to put them from non-flee to directly slowed-walk HPs.

However, it seems unlikely that in several hours in here no mob would happen to run at a full-run or even sow-run and they all were damaged directly to a walk-run speed.
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