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Old 06-07-2014, 01:17 PM
hivemind hivemind is offline
Kobold


Join Date: May 2014
Posts: 161
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Quote:
Originally Posted by Goobles [You must be logged in to view images. Log in or Register.]
The thing that variance offers is: each mobs is on a variable timer, meaning each mob will spawn within a window that each guild will track. This helps the bigger, more established guilds.
The bigger, more established guild always has the advantage over the smaller, less established guilds. This is because strength in numbers is such a viable strategy, which is largely due to the uncapped nature of raids. The point is, this strength in numbers strategy is inherently far too powerful and having a non-variance system simply makes zerging even more effective.

Even with variance, there will still be incentive and reward to zerg and have zergy guilds. It will just make it so that it's not quite as lucrative/rewarding as it is when they can predict (and set) dragon timers down to the second. Not a very difficult concept to understand, but we've got a special community here on p99.

Also, you should contemplate (and try to realize) that there is less competition on red for raid loot than there is on blue. Think about that for a moment.