The thing that variance offers is: each mobs is on a variable timer, meaning each mob will spawn within a window that each guild will track. This helps the bigger, more established guilds. Guilds like Uprising will not be able to compete with forces like Az/Nihilum during these variance repops.
Random server-wide repops allow for Az/Nihilum to fight over mobs, and gives Uprising an opportunity to raid the more trivial mobs while Az/Nihilum are fighting each other.
In the end, all variance will do is give the neckbearders and people willing to answer a 4am batphone more of an advantage.
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