Thread: Variance
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Old 05-31-2014, 03:03 AM
Barladore Barladore is offline
Sarnak

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Join Date: Oct 2011
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Everything Hivemind has said is 100% spot on..

As far as the variance vs sim repops goes: Variance creates pvp over the targets where sim repops is often just a trade off.

For example; nihilum goes for VS/inny so az goes for CT/VP. Why risk pvping over something and blowing your chance at everything, when you can pick up more loot by avoiding pvp? Sim repops actually discourages pvp.

Variance promotes pvp both when the mob spawns and when trackers are trying to hold the camp. Will nihilum hold all the camps? fuck no. Sure they will hold most, but at the very minimum there will be constant pvp and jockeying for track camps. People have mentioned how camping those spots is boring? No its not, not in seb, fear, hate or KC. Groups will camp items/exp there and track at the same time. This isnt blue where you can leave a lvl 30 ranger alone to track, he will need major blackup. What variance does is it gives smaller crews a reason to go try and wipe them. You want to know why azrael hasnt been logging in? Because a simple YT isnt worth forming a group to go into KC or seb anymore.

Variance gives added incentive to pvp in small numbers. It gives incentive for people to log in and pvp or hold down an exp camp even at level 60 (more importantly).

Add variance and change the pvp range back to +8/-8

Why not try it for a month?