Quote:
Originally Posted by Recycled Children
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I've always had the idea of rather than having 2 or 3 competing guilds individual classes should form their own guilds. So warriors would have a warrior guild and wizards would have a wizards guild etc. This way everyone is kind of a free agent and raids would have to occur between alliances and negotiations rather than everyone logs in and cluster fucks to a raid target. Classes could create trade monopolies (items or tradeskills), control certain zones or areas or barter with others for use of their classes services.
I don't know if this would ever work but if it did I think it could create very deep and rich political systems rather than the current us vs. them mentality creating a whole new sub-game within EverQuest.
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Would definitely bring an interesting element to the game and probably attract people new to the EQ genre.
Be interesting for sure.