Gaunja, your entire problem is with the Kunark expansion. The problem we have been having for all these years of kunark is that when your entire force is L60 with an epic and full resist gear, a 32k raid target is just not challenging: you just need 30 people who can faceroll their keyboards. Because the number of these mobs in EQ is severely limited, we end up with jav-spamming, tracking, and poopsocking "competition".
Velious will fix all of this. The mobs have a natural progression (e.g. Vindi -> Statue -> AoW) and they are hard enough that the competition will turn to actually beating the encounters. TBH I wish they would just release Velious as is. Even an alpha version of Velious would fix the end-game climate of the server, and we have already had so many bugs that fucked up the server (e.g. invis pulling 5000 fungi tunics) that a few Velious bugs can't hurt too much.
Since Daldaen snuck in a post above me, let me give a quick response: I don't think the R/C/FFA system will be necessary in Velious. Maybe events will prove me wrong, though.
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