Quote:
Originally Posted by Daldaen
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Because using an I guilded person allows you to more easily circumvent the rule. Example:
TMO, IB have 1 player each tracking. And there are 20 unguilded players tracking. There can only be 1 FTEer, so whoever gets the FTE, if they are unguilded, you guild invite them real quick. And the other 19 unguilded just camp out.
You can't really prove association with the other 19 unguilded who camp out, so technically no one broke any rules.
Somewhat of a stretch but I don't see it beyond people having a few unguilded and one guilded tracker and if your unguilded get FTE, you just tag them.
Really though, the whole FTE business is retarded.
Outdoor dragons should be able to spawn at anywhere along their pathing nodes
Trackers who are in zone on pop shouldn't be able to FTE
Those two changes would help a bit with the dragons being engaged with autofire jav macros and people chain clicking for 15min.
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I understand, makes more sense now, thanks for explaining that.
I just disagree with the part in bold, though. I'm pretty sure GMs have more than enough tools to check what's what in that particular scenario. 19 unguilded characters, in the same zone, logging out simultaneously after a raid target pops would be like neon-flashing arrows for them in their logs.
So in my opinion, the correct course of action would have been to back off, petition, and then let the GM sort it out. If any unfair advantage was gained by a guild, GMs will take appropriate action.
In that case, i'd rather lose a shot at a kill. Dragons will always repop.