This is one of the things that made SG such a PITA. Mob pathing was crazy and sometimes mobs would just bug out and be stuck in a bouncing motion where you couldn't hit them with spells or melee. If the seahorses are following you onto land it's going to make the run through the zone pretty nasty; especially if mobs are hitting for 200-300 like someone posted in the NPC section.
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Scrubosaur - Necromancer
"Living my life 6 seconds at a time." - Unknown
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