Thread: Miscellaneous: Project in town guards
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Old 05-21-2014, 08:43 AM
Alunova Alunova is offline
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Join Date: Apr 2013
Posts: 545
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As for my input:

As a warrior in classic I could not even dream of killing a guard until 48+ (before the buff to the gate guards). They were on par with hill giants in melee, I could barely take one down at 50 with fbss, 2 yaks and various classic gear.

As a necro, I could barely land darkness on them maybe 1 in 4 tries until I dinged 34-35 where I could probably land about 50%. Around 38-40 I could land most spells without many issues.

Guards were not killed because they were easy, they were easy to time and were killed for good loot and high exp bonuses in an area where you usually didn't have to worry about trains, assisting, fleeing or being overly attentive.
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