I'm counting at least 6 instances of guards having high magic resist here that I've linked.
You posted that they already have their correctly adjusted higher than average hps for mobs their level. Good, I'm glad they do. I think them taking full spell damage every time led to me believing their hp was lower than it should be. And truly, their effective hp versus casters IS lower because of this.
I think they should be adjusted based on my claim matching all what I've found across several guards. In fact, when I looked for more guards they weren't even listed for their zones (like Halas) on Everlore.
The Scaar comment is off and I know people were able to xp on SOME OF (like 2 or 3 of them?) the Oggok guards inside the town and the one that patrolled along the river near Feerott (not an in town guard like Reskin/Tolus/WC guards -- although the WC ones were pretty resistant too). It's just the point (why I posted the comment about the guards being very resistant to magic in the Scaar source) that these guards were quite resistant to magic, and here they didn't resist or partial a single spell I cast on them.
The only thing that is a shame is that we're trying to get things like this corrected and Velious tuned and there's no EQ Mac to go prove it anymore (at least Grobb checked out, very happy bout this as I saw them easily rooted/slowed and killed by shaman pets... the bashers of Grobb were MUCH tougher than getting wasted like this).
What do you guys think about the huge assist/aggro radius that Slate needs here? I don't think it should apply to all guards, just curious if you think I'm trying to make something up with that piece that I remember and researched to be a match of my memory too.
I know there is a big difference between the town front buff and how these should be working.. I even linked it first here (and the Dawg changed):
http://www.project1999.com/forums/sh...ght=town+front . The town front buff changed the ones that Sundawg fixed and that's fine. The ones inside the town should be as resistant as the town front ones prebuff for live... (here I was easily able to charm and kill The Tangrin in FOB and Kirak in Nektulos with charmed town front guards before his fixes.. they didn't resist a damned thing).