Thread: Miscellaneous: Project in town guards
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Old 05-15-2014, 03:17 AM
Nirgon Nirgon is offline
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Join Date: Jun 2011
Location: Ruins of Old Paineel
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Quote:
To that end, we have buffed up these newbie-protecting guards, made them immune to magic,
Those newbie guards referred to in the patch notes from 5/12/2000 are the ones in front of towns like the bashers in front of Grobb or the line of guards along the Freeport gates. I posted that same patch note (I do know which guards were changed by that patch) in another thread that got it changed here when I saw people using Cabilis town front guards used to kill the Tangrin in Field of Bone.



Not the ones that patrolled inside the towns. So you have no idea what that patch note relates to and are wrong. That patch did nothing to change anything about the in town guards.

People that played on live (hi!) can tell you this.

In fact, I KNOW the ones in town shouldn't be immune, just extremely resistant.. matching the live parses.

Edit: oh hey look they even say the guards INSIDE THE TOWNS are unchanged in terms of strength/resists

Quote:
In addition, though we have left the guards inside cities as-is from the perspective of power
This thread is becoming more about educating you than defending my point.

Why do you link patch notes when you don't know what it applies to? [You must be logged in to view images. Log in or Register.]
Last edited by Nirgon; 05-15-2014 at 03:24 AM..
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