Quote:
Originally Posted by Puyen
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I would expect an item decay on the npc so that if all items are not turned in within a reasonable time then they disappear. I know I would be pissed if I brought someone to help mq an item and he got it instead of me because of some previous player failing to complete the turn ins.
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The fact is I'm only going to code it that way if that's how it worked on live.