Quote:
Originally Posted by Ridic
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AAs will keep this game afloat after the velious content is done with. But i'm not sure how they'd implement them, since it would make velious raids a joke.
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Do you guys even read the posts that other people put up?
If we implemented the same AAs that were used in live where they would add to a class's damage, survivability, or utility then YES. It would make previous content a joke.
However, why not add custom AAs that do none of these? Rather than Rogue AAs increasing Rogue damage, allow the Rogue to accumulate AAs that reduce exp loss on death, good consumption, illusion duration, and underwater breath duration.
Those were just some examples, but I'd like to see custom AAs that bring back a reason to play the class (any class) once you hit 50.