Quote:
Originally Posted by Absentia
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I play here because I don't want to grind AA's on EQlive. If you don't like the content given, and are bored, find something else to do.
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That's what we're talking about. Introducing AA's that don't directly effect the class's primary purpose.
It'd unbalance the game to introduce AA's that give rogues more damage. But if they were given AAs like SoS, increased illusions, better pickpocketing, better bind wound.
Stuff that will never ever be required, but gives the option to stay on the server and still group once you hit 50.