Quote:
Originally Posted by Estu
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Certainly root-dotting is better than meleeing at that level assuming gear isn't super leet. I'd say slowing is unnecessary if you're root-dotting, and enstill is a better option than root because it lasts twice as long for twice the mana (so it's equally efficient per point of mana, and you can spend less time casting and dealing with root breaking); the exception to this would be if the root is breaking often due to the mob being relatively high level, in which case lower duration root is probably about as effective as enstill.
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You are right about root/enstill as far as mana/duration, but I find at that level the guards are fairly resistant and with the dotting your breaking root quiet often. I was just trying to offer some suggestions that could help him with his mana issues.
Also the Slow is for the dog, you don't have to slow but if you are using dog to melee slow will keep the little guy alive, walking sleep is a cheap spell that lasts a long time. Experiment though I am sure you will figure it out.