
05-04-2014, 09:25 PM
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Planar Protector
Join Date: Apr 2011
Posts: 1,055
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Quote:
Originally Posted by Wiery
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Imbalance has everything to do with diversity. This applies to games as much as in the real world. If everything was balanced, there would be no diversity.
For the sake of the conversation at hand, lets look at it from another perspective. If the classes were "balanced", all tank classes could tank all mobs with the same effectiveness, all dps classes would provide the same total number of dps given any encounter, all healers could effectively heal all members of a similarly comprised group, and all classes could solo with equal effectiveness. Because it's not balanced, classes have niches in the game, which is something that I prefer.
If you're looking for homogenization and the same abilities with different names that function nearly identically on a surface level, then Warcraft pretty well has that perfected.
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you wrong see how EQ2 handles balanced but different healers, as well as mitigation tanks vs avoidance tanks.
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Quote:
[Rogean;750468]
Aren't you suppose to be banned?
[Zuranthium;1453395]
The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.
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