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Old 05-01-2014, 10:43 AM
Frug Frug is offline
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Join Date: Feb 2014
Location: Suburbia Atlanta
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Quote:
Originally Posted by snarlz [You must be logged in to view images. Log in or Register.]
I had no idea it was a bug [You must be logged in to view images. Log in or Register.] Is it not supposed to give that much experience?
There is much evidence that it never did in classic, and evidently is quite low on the priority list of things to fix (possibly for good reason). But what this causes is people WAY too high for the zone wiping out greens to get the fangs, sucking on the teat of zero risk XP.

So no fault of yours, no; you did NOTHING WRONG. Whenever you can *carry* enough quest turn-ins to launch you 6 levels, that's probably a sign that something is off.

The bone chip quest in Kaladim is also quite .... generous, but bone chips stack so it's possible to carry enormous amounts of them with some backpacks. 13 stacks (of 20 each) can get you from level 5 to 9, which is particularly good for WIS based casters since 5 is when the skellies themselves stop giving XP on their own, and 9 is the next spell level.
Last edited by Frug; 05-01-2014 at 10:47 AM..