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Old 04-30-2014, 12:29 PM
HippoNipple HippoNipple is offline
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Join Date: Jun 2010
Posts: 4,090
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Quote:
Originally Posted by arsenalpow [You must be logged in to view images. Log in or Register.]
The problem is there isn't an incentive to pvp aside from yellow texting a loudmouth to appease the degenerate masses. Everquest pvp is inherently pve related. On SZ the evil team ran off and hid, out leveled the rest of the server then crushed everyone.

If you really want to encourage pvp the staff needs to wipe this server out, start fresh with something team based and cap leveling for specifically set increments to make sure something like SZ doesn't happen. They need to incentivize pvp with xp bonuses to specific zones by controlling their access through pvp. They could reimplement the insignia system for rewards. The current setup sucks.
Everquest is a PvE game and that is the reward for PvP. You can fight for the PvE content. There is no waiting in lines for camps on the red server which for me alone is enough to never log in blue again. It makes it so there is always something to do. PvP or PvE.