View Single Post
  #68  
Old 04-30-2014, 12:27 PM
HippoNipple HippoNipple is offline
Banned


Join Date: Jun 2010
Posts: 4,095
Default

Grouping
Last night as I was playing there were groups at orcs in east commons, unrest, mm, upper guk, solb and CoM. These were just groups being formed over /ooc. I know there were also guild formed groups I had no idea about.

If you want to avoid PvP and like to afk/med while you solo there are also countless places to do this in the karanas or out in open fields.

Almost all confrontation can be avoided by talking to players before you see them. Most will be up front with you if you ask to team up but if there is no dialogue and you aren't in the same guild PvP does happen most of the time. If you zone in somewhere and a guild has a group you can most likely join them no problem whether you know them or not as long as you aren't in a competing guild (Azrael vs Nihilum).

PvP death only loses you coin. The only loss is time if you are smart about unloading your coin (banking or purchasing gems from vendors) and this is more than made up by the exp bonus instated. 50% static exp bonus +40% exp per group member. This new rule has increased grouping and discouraged people from being anti social. It has never been easier to start a group dependent class on red.

Small community does end up helping people more in my opinion. Most players 50+ will give new players items to get started. I saw a group in Oasis yesterday being PL by a bard. I gave a rogue an old exe hood and bloodstained mantle and I could see some of the other members in the group also had stuff given to them to get them started.

Raid content - with the lower population you can jump into the raid scene much easier than on Blue. Red raiding allows casual and hard core players to do end game content and get out what they put in. You don't need to be in a click and you can move to the top as quick as your play time allows. The population and current guild loot systems also reward casual players who want to progress slowly with relaxed play times. You can raid 10 hours a week and be decked out pretty quick.
Last edited by HippoNipple; 04-30-2014 at 12:30 PM..