fear of progress/achievement
On blue, and as far as classic goes, people say they get hit in the feelz by how even walking away from a pull or grind session and not being killed is an achievement in itself, b/c classic is so unforgiving. That is with the ability to try and dodge a red KOS mob and pulling a mob to learn they are social. All of that is butterflies in teh stomach fun..
In my mind (wrong or right, prolly wrong?) I can imagine all of the above, and then can't wrap my mind around that fact that the person next to me or coming up behind me or that I did not see is there to kill me just the same as the militia skeleton, but I cannot just dodge them like I can the mob.
so yeah, it look at an evening on blue and think, wow I almost did well since I did not lose my level I dinged last night (lvl9) and that was a good night. and red just seems intimidating
there, now I feel like a lesser man and need to roll on red to get my card back?
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