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  #43  
Old 04-29-2014, 12:11 PM
August August is offline
Fire Giant


Join Date: Sep 2010
Posts: 703
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Major problem I had with Combine/Sleeper was the items that were non-classic being implemented at the beginning. The one earring that could level up that you got from diong the instanced-Fippy quest in Qeynos comes to mind.

Also the drops from Jaggedpine Forest were a bit whack, if I remember correctly.

The one thing that was implemented (on both) that I wouldn't mind seeing here (someday, cross your fingers, whatever won't happen) is focus effects being implemented on items. There's no way to really *twink* out a caster in classic timeline - more HP, more mana, but nothing affects spell potency, cast time, mana cost, etc. Enabling items to make you cast faster (equiv to a haste item), hit harder (equiv to +STR), and in general beef up your abilities as a caster was a large incentive to roll that necro or mage.

/wish off
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