NPC and Player chance to hit should be based solely off the targets Evasive AC, there shouldn't be any other modification applied to it.
NPC and player evasion AC are dictated from Defense Skill and Agility.
Aaryonar, Eashan, and Ikitiar probably need to be harder.
These fights in NTOV should be INCREDIBLY long if you do not have Primals from Sleepers AND other Velious gear upgardes. You shouldn't be able to kill them unless you have an obscene number of clerics, the fights end up taking too long.
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