The idea is:
- Bind /loc to a movement key (similar to how Sense Heading is commonly done)
- Program reads your latest "Your Location Is yy,xx,zz" from your log file
- Program shoots that off to ahungry.com for storage
- Map render queries ahungry.com to pull player's in same zone and their last stored coords
Right now I have the program running entirely locally in my testing (no shared coords) and it does great to track where a player is on the map currently.
No spamming of chat needed (since /loc doesn't show to anyone but you).