NPC AC values were incredibly low across the board and I believe many people are used to 32k dragons after being in kunark etc. for so long.
Our NToV raids typically had at least 8 clerics and at least 20 pure dps classes (rogues, wizards, monks etc.) The fights lasted much longer than 5 minutes even then.
If you look at old logs from the era, you will see warriors hitting for 1 and 5 and 9, 7/10 swings, and the other 3 are misses.
There is one thing that can easily add dps to a raid and that is to bring more dps players.
I'll keep reviewing and balancing, but there are a thousand factors to consider. Making sure there is some purpose for wizards other than Hoshkar/Zlexak is one of them. Making sure bosses are killable (in most cases), but not steamroll easy is another.
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