Quote:
Originally Posted by Rogean
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So, Excuse me for getting annoyed that you guys seem to think that these values are well known or something and that it's our code that's broken. You're being insanely ignorant.
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When I do a test where equipping a 40AC shield does not change the distribution of min/interval/max hits, then I think something is broken. What would be really awesome is if we could see some numbers for the % of min/max/interval hits for a few interesting mobs vs 100/150/200/250/300 etc item ac. Say something like L50, L55, L60, L65, and L70 mobs. It shouldn't be too hard to whip up a script to do this: it's just a few for loops; IIRC GMs already have access to the #AC test although I think that only works for mob ac?