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Old 04-22-2014, 07:58 PM
Yonkec Yonkec is offline
Kobold


Join Date: Feb 2014
Posts: 144
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Quote:
Originally Posted by Gwence [You must be logged in to view images. Log in or Register.]
the simon says trial could be totally cheese'd by fighting on the walls in the arena area, and most guilds did it this way

Im curious what your resume is when it comes to "easy day mmo's"

I think EQ is easily one of the best games ever made but I would not say that is because of it's raid structure. Dont get me wrong, EQ raids were tons of fun and the game easily has the best itemization I've ever experienced, but EQ raids have always been able to be carried to success by a small amount of good players. In this way I would rate EQ raids as not really all that involved and rather easy. Most classes in an EQ raid just stand in one spot and click a button every couple of seconds, this is true even in later expansions like Omens of War.

I don't have any WoW experience, but I have a considerable amount of Swtor experience (which is pretty much WoW with lightsabers). I believe most people make there judgements of modern day mmo end games prematurely due to the fact that most of the people will play through the easiest version of a raid, which WoW and Swtor offer to appease the masses of players that just are not very good, and never experience the hard or nightmare versions of these raids.

I dont know how WoW does it but Swtor has 3 difficulty version of each of there raids, and not even 5% of the subscription population is capable of completing the hardest versions. EQ was never anywhere near that kind of difficulty.
I think you are having trouble recalling just how long it took some servers to get past content. Sure most guilds beat content in time, but how many guilds across all the servers actually beat the content within the timeframe that it was intended to be? Exactly how many guilds killed AoW prior to Luclin's release? Id wager that is is reasonably close to whatever figure out are making up regarding WoW and SWtOR.

Also, cut EQ some slack, designing raid content in 1999 and 2000s absolutely NOT comparable to designing raid content in 2005 and 2008 and 2013. WoW puts out expansions how often? I think they understand that their content needs to be as painful and insane as possible to keep people from throwing poo at them during the buildup to the next expansions release. Hence the "free" content patches that are just them holding back part of each expansion. There is nothing to fucking do in WoW outside of dailies, raids, and going into other game's communities and telling them how much they suck.
Last edited by Yonkec; 04-22-2014 at 08:00 PM..