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Old 04-19-2014, 10:19 PM
Kika Maslyaka Kika Maslyaka is offline
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Join Date: Apr 2011
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Originally Posted by Uteunayr [You must be logged in to view images. Log in or Register.]
I think now I will conclude my part of this conversation by saying: I feel no shame in saying that I believe we must agree to disagree. We are arguing at the moment about opinions, not empirical fact. I think we both accept the same facts about the game and all, and we're just arguing about opinions as to how the game should be. Thanks for the talk.
I can respect this, and certainly agree that to each his own [You must be logged in to view images. Log in or Register.]

I just wanted to stay for the record that I am in no way consider WoW/EQ2 to be example of "perfect game". It just, in my opinion, some design elements are better balanced (again in my opinion), but of course both WoW/EQ2 are plagued by myriad of other issues that I definitely don't like, which is why I have given up on both.
Not being able to build/connect with the community is certainly a problem in most modern MMOs that concentrate too much on convenience (yes even for my tastes), and too much on instancing, that certainly makes any individual guild or small group of player to play in their own little world only occasionally encountering other players somewhere by the bank.
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[Rogean;750468]
Aren't you suppose to be banned?

[Zuranthium;1453395]
The people who invented the first space ships were brilliant. That doesn't mean anybody should actually want to use them 200 years later. Ideas are limited by means of execution. Everquest has amazing ideas that need to be completely reworked in their execution, in order for classic Everquest as it was envisioned to actually exist and continue to be relevant as things have evolved.