I don't know much about paladins, but rangers became something when Shadows of Luclin went live. Crit AAs, Archery mastery 3/3 and endless quiver made that happen.
Without AAs rangers are basically melee dps that generate a lot of threat and can't tank, with the added bonus of having shitty druid spells. The only thing they have going for them (in my opinion) is the best tracking in the game, so if you play one you might find a spot in a raiding guild as a tracker for raid spawns.
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