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  #35  
Old 01-19-2010, 04:44 PM
mylz17 mylz17 is offline
Large Rat


Join Date: Jan 2010
Location: Kelethin
Posts: 9
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Oh man. This is going to get so much more interesting once we get more raid targets, and the implementation of epics. I can't wait.

The community is much of the reason many of you are playing on this server. There is also the fact that this game was created before instances were a twinkle in any developers eye. Since the creation and implementation of instances, it is very apparent that MMO game developers want every player to be able to experience the game (encounters, zones, etc.) that they spent day and night developing. Otherwise if this sense of "competition" you speak of was so great, and every player shared that point of view... instances would have never been created.

Infact, many EQ players left to WoW for this very reason... EQ was never as big as WoW and imagine if it was without instances. You might spend 5 hours just finding a place to XP, and with all the guilds/players... how would one ever expect to get in the uberguilds? There is usually only 2 or 3 per server, and they all would fight over raid targets. Some of them would work together and create their own rotation, much like a guild council... just so they could keep it at 3 guilds going after said raid target instead of 3 dozen.

So, yes, some of you may love 'competition', but in EQ that it is a very odd sense of competition. It's more like griefing competition.

Many of the uber-guilds, at the bleeding edge of content, only killed certain mobs to cock block other guilds from getting their loot/flags/etc, so that there was NO COMPETITION (or less competition) at their level. Very f'd up if you ask me. So you like competition but you want no competition when it suits you?


Regarding P99,
At this stage in the development of the server, why does one absolutely have to kill CT, Vox, Naggy the instant they are up? Where do you hope to progress? There is currently nothing else! The only answer would be what I said above.

So when there is bigger and better, what happens when the bigger and better mobs are down (inny, posky, etc)? Let's look into the future and see what will uberguild01 do?

They will find a lower tiered raid mob (ct, vox, naggy, inny, etc) and out of boredom, they kill it for the raid encounter, alt loot, or to cock block another guild because none of the other guilds have enough people on to even attempt the raid target...

Most of us are here for community, nostalgia, etc. Some of you are here for hardcore old-school EQ "competition", which has been phased out by many of the newer MMO's. Why so serious? Well I have an answer for that.

Many of you were probably on the other side of the fence at the time. You didn't start playing EQ right away at launch, or you weren't quick enough at leveling. You were always just a little behind. Whether it was playtime, not having the correct requirements to get in uberguild01, etc. You're reliving the glory days where you are the ones cock blocking and your soaking up every last ounce of it. Have fun... it will eventually end.
Personally, I remember quite a few times in live where my guild would be clearing fear with Cazic up. Other guilds would periodically pop in a tracker (most had one camped in some of the safer spots in fear), and see how close we were to clearing it. It really sucks when you spent hours clearing fear and some of the mini bosses and see another guild amassing to pull Cazic from you. Another guild that you know will KS you. Why? Because their players are bored, they found cazic up, and they want some of the droppable loot to sell to fund their guild bank.
Not cool at all, but that was EQ life at that time. There was nothing you could do. Eventually it would happen enough and uberguild01 had enough plat, broke up, moved on, etc... and rotations were formed by the other guilds.

I say, be thankful that there is some sort of rotation, and that's all I got to say about that.