View Single Post
  #33  
Old 01-19-2010, 04:17 PM
Hasbinbad Hasbinbad is offline
Planar Protector

Hasbinbad's Avatar

Join Date: Oct 2009
Location: Vallejo, CA
Posts: 3,067
Default

Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
You ignored the part about this server not revolving around raids.
What does it revolve around then? Raids are the meat and potatoes of Everquest. Everquest, arguably, invented the MMORPG raid - a type of gaming event immediately embraced and emulated by every major game of the genre to follow.
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I don't have a problem with the server.
I never said you had a problem with anything, I said you were bitching.
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
My post was in no way directed towards you, it was a general statement. If you take personal offense to it, sorry man. I'm a nobody on the internets, just like everybody else here.
Ok dude, I'm chill, but you seem to be swinging your dick around like it's something special. It's hard to not feel offended when someone tells me that the way I choose to spend my time is not valid. BTW, lol.
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Relax.
Ok!
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
I seriously doubt that Verant released all those zones purely based on demand.
On a factual basis, the quoted sentence is incorrect; the only reason to supply a product is demand for that product, actual or projected.
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
Yes, demand was a factor, but they were also going by a company schedule to keep the game fresh until Kunark was released.
Now you're mixing your metaphors. You're implying that the product wasn't released when it was released based solely on demand. Of course it wasn't. Lot's of things had to be right before they released new content. This is the most obvious thing I've ever heard anyone say, ever. This is why I said that you have not seen much in the way of an outcry on these boards for new content from the high-end member base (even though we in IB and no doubt others are rabidly frothing at the mouth for hate within our private channels). Everyone understands this and nobody wants a broken Hate.
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
They would not have released SolRo when they did if Kunark was still a year down the line or else they would have blown their load too soon. Last time I checked Kunark still has a lot of work before it's done and the devs are doing it for free. If they think it won't be ready till October then they need to release new content accordingly between now and then. I don't know, it makes sense to me.
Sure. They will release Sol Ro, Hate, Sky, Kunark, The Hole, and Velious, all according to when it is best to do so. Again, you're the only one talking about this but you seem to be throwing dirt at people that do not exist.
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
(EDIT: (Wenai): Numerous changes to pohate and posky to prepare for release (news to come). .
See, the zones have to be working as intended before they can be released)
No shit Sherlock? Who exactly are you talking shit to and why? BTW work on your quoting skills, I had to think hard about where this last quote came from before I could make any sense of it.
Quote:
Originally Posted by guineapig [You must be logged in to view images. Log in or Register.]
So seriously, what does happen when there are more raiding guilds? Is that a good thing, or a bad thing?
The current system will probably not bear many more guilds without the addition of content. We'll see.
What is certain is that as the raiding population goes up, each piece of loot will become harder to obtain. Thus, the perceived value of each piece of loot goes up dramatically until equilibrium of loot distribution is reached. At some point, perhaps even before new content is released, everyone will have every piece of gear they need, and none of this will matter.
__________________