The thing that threw me off was people talking about not being able to get away from mobs.
In live, if you just ran at normal speed away from a pursuing mob = death.
In live, if you strafe run at normal speed away from a pursuing mob = life.
This is exactly the same as it functions here. I have been able to successfully get away from mobs using strafe run on this emu enough times to know that it works.
However, there is enough play between normal run speed and strafe run speed that something could still be amiss.
The issue is mob run speed, and it looks like it needs to be adjusted downwards a tiny bit. However, if the increments of adjustment possible are so large that if they adjust it down by one notch and people are suddenly able to get away from mobs at normal non-strafe runspeed, imho kiters have to get used to running larger circles and/or adapting where they can kite on this emu. It would be a much larger problem if people could just get away from pursuing mobs with autorun.
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