Thread: Q&A Re-cap
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  #47  
Old 04-12-2014, 12:24 PM
Kergan Kergan is offline
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Join Date: Oct 2013
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Setting up the entire exp infrastructure for the server based on a very small handful of people who will just make 60 in 10 days instead of 5 with nerfed exp is just a bad idea.

That being said, 400% is too high and the scaling 100-0% bonus we have now is too low. Plus the fact the exp rate is probably more important 50-60 than 1-50 anyway.

I'd say an across the board 100% rate, dropped to 50% post 50. Add in a 50-100% group bonus that scales with the amount of people in group, starting with 3 people. So 3 people = 50%, 4 people = 65%, 5 people = 80%, 6 people = 100%. Or something like that. That would make the max exp rate (compared to classic/blue) 200% sub 50 in a full group and 150% post 50 in a full group.

And get rid of hybrid penalties now. It's coming anyway, who gives a fuck if it isn't classic. If the goal is to get new people here let them play whatever class they want and not get passed over for a group because they are draining extra exp.