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Old 04-05-2014, 07:55 PM
Splorf22 Splorf22 is offline
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Join Date: Mar 2011
Posts: 3,237
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Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
The goal with stacking HP is to get as much efficiency as possible from your lifetap DoTs while maintaining a reasonably safe HP buffer
This is how I always looked at it too.

According to the wiki, Vexing Mordinia returns 122 HP/tick. Iksar (there are no other necromancers, really) will regenerate 12 HP/tick while standing. Demi Lich costs 32 HP/tick. So that means a net of +102 HP/tick. Vexing lasts 9 ticks, so to get the full benefit you need to have taken 900 damage when you cast the spell (unless you are healing or whatnot). If you have 1500 HP, that means you have to lich all the way down to 600 HP! With Bond of Death (80 hp/tick, 60 net, 540 buffer) the math isn't quite so bad, but then you are giving up some efficiency.

With a summoned pet I suppose that isn't so bad, and there is manaskin, and necros usually don't haste/weaponize their pets like enchanters do, but it still seems dangerous to run around dungeons with 600HP.

All that being said, when I toyed around with a necromancer (with stacked HP and ~160 INT) there were definitely times I wish I had more mana, so <shrug>

THE REAL SOLUTION IS TO REROLL ENCHANTER
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