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Old 04-05-2014, 06:22 PM
Nietche Nietche is offline
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Quote:
Originally Posted by Potus [You must be logged in to view images. Log in or Register.]
Mana becomes less important as you level, actually.

I don't see what one extra fear cast is going to do at level 40, but 110 hitpoints is more than another round of melee damage, and it's extra hitpoints you can lich off.
You're so wrong. Mana becomes much more important as you level. If you don't have enough mana for Vexing (450 mana per cast), hps to lich off aren't going to matter too much. Right now, if I didn't use my Soul Well stick, with 3630 mana, it wouldn't matter if I had only 1.2k hps (I actually have about 1500 or so) because I'm going to be able to efficiently cast Vexing during a fear kite (along with a second fear, root/darkness for adds, etc) without having to worry about running oom.

Quote:
Originally Posted by Vexenu [You must be logged in to view images. Log in or Register.]
The goal with stacking HP is to get as much efficiency as possible from your lifetap DoTs while maintaining a reasonably safe HP buffer. If you have to Lich down to 30% health or less to get a full heal from Vexing or Bond because you've only got 1k hp, you're doing it wrong. Further, hitpoints ARE mana for a Necro. 110 hp can be liched for more mana. They also have the nice side benefit of keeping you alive. As a Necro you should never be full mana while XPing, while on the contrary you should shoot up to just under full HP every time you cast your lifetap DoT. This maximizes your safety as well as your mana efficiency, and is why max HP is more important than max mana as a Necro.

I mean, if you have a really low mana pool you will run into problems, sure, but my Iksar Nec is 54 with over 1500 hp and only 2000 mana and never has issues going OOM in fights. It's about how quickly and efficiently you can refill the tank, not how many gallons you can hold.
As a necro, I'm always between 70-80% mana (at the lowest) while fear kiting. At worst, I get down to 30% or so when I make a full clear of King room in lguk (6 mobs + maybe 2 others on initial break). Without enough mana to kill 8 mobs in 27.5 minutes (before next respawn), hps aren't going to matter. You're going to fail, and you're probably going to die.

In HS, charming is even more mana intensive. To break a room, for instance, it requires 300 mana for the charm, and about 500 mana (for 5 paralyzing earths--3 minute roots). Deflux is roughly 240 mana (iirc) for when your pet gets to 5-6%. Then you need another charm which is another 300 mana. This whole time, you're going to need at least one vexing for 450 mana (if no vp stick). So we're already at ~2k mana, and this doesn't even account for re-roots, re-charms when pet breaks, manaskin when it falls off on a charm break. Etc.

Imo, if you have 1500 hps at level 54 and if any of your hp gear could be switched out for mana gear, you need to do that. I don't know where you level (at 54 I think I did BW giants), but in hindsight I should have been in CoM charming. For efficiency sake, you only need about 1.2k hps with 2.8k mana if you can attain the gear.
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