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Barbarian- liked in cities, ok stats. Anyhing else?
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I wouldn't make a Barbarian. Worst stats and not many benefits.
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Ogre- no frontal stun ( is that really super handy or not?), good starting stats, evil ( does it make travel and any good shaman quests difficult? Like paw or such?)
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Ogre is the best shaman race. They have the best stats and stun immunity is the single most OP race advantage in EverQuest. I'm not 100% sure how well it works here, but this was definitely the case on live.
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Troll- good stats, regeneration( does that make a huge difference with cana?), evil ( same questions as ogre), snare necklace ( is that in game?)
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Trolls are better than Barbarians but a bit overrated. The snare necklace was much better on live when the snare effect actually allowed you to kite a bit. Here it's practically useless and on both versions of EQ gets less useful as you gain levels. Regeneration is the same way, great early on, hardly noticeable later on. Trolls are a bit better than Ogres in the early levels, but I'm assuming you'll want to play until 50 and beyond. Highest racial penalty in the game is bad as well.
About being evil: it's a minor inconvenience and at times a convenience. The majority of high end dungeons in classic are situated closest to evil cities (Guk, Solb). There's really not many important quests you won't be able to complete. Honestly the worst thing you'll miss out on are the level 1-12 Qeynos newbie quests that can net the best exp in the game. Past that, not a big deal. You could complete the Paw quest even, although that's not a great shaman item.
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Shamans get plate? Or chain?
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Shaman are technically a chain class. However they are unique in that most of their high end armor is plate. When it comes to tradeskilled armor, banded is as far as you can go. However, Totemic, Rune Etched, and Jaundiced Bone are plate. There are some "in between" chain/plate pieces such as Rubicite and the Vindi Breastplate/Boots which shaman can use.