When people talk about EQ and WoW, I keep hearing talk about limited numbers of people being used to engage mobs in WoW and how that increases the difficulty.
Full disclosure: I never played WoW. That said, EQ Mac had a very limited server population and so guilds other than the top dog were forced to get very good at their character classes in order to progress (we had through PoP in expansions, no further) because they couldn't just zerg a raid target.
It was top-heavy like P99 but with maybe 3/4 population or less (700 at its height? but boxing was allowed/not specifically banned). Like I'm reading about WoW encounters, you could always tell the dead weight as it was usually that person/people who got the raid wiped in Ssra and progressing to the upper planes was a slow grind with the stagnant population. As such, the clerics and shamen and even druids all had some healing responsibility and CH chains were meticulously timed and planned out before the raid.
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Vlakraien - Wood Elf Druid | Liito (Atraydeez)- Dark Elf Cleric | Rahban (Haarkonin) - Troll Warrior | Stylgarr (Freman) - Barbarian Rogue | Pytur (Dvries) - Erudite Necromancer | Gernie (Hallek) - Human Bard
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