
09-09-2010, 08:21 AM
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Banned
Join Date: Jun 2010
Posts: 1,693
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Quote:
Originally Posted by azeth
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here's the tldr of this entire thread
OP asks - What's the official policy on pickpocketing mobs that are engaged?
Response (for it) - It's a game mechanic, it's the only way rogues can farm solo, stop crying.
Response (against it) - It's the same as KSing, the mob doesn't belong to you.
So, we currently have KSing rules which state you cannot engage a mob that has been previously engaged with intent to take the experience or loot. Now, pickpocketing pulls loot from the same loot table, so if a mob is engaged then guess what? You're stealing loot.
When you argue - It's a game mechanic, we wouldn't be able to pickpocket if it wasn't allowed. Well, FD is a game mechanic and I'm positive you'd be in R&F the moment some monk drops a train on you to take your camp.
How else can rogues make $ solo? Roll a mage. What about every other class that can't solo and can't pickpocket? I mean, every SK reading this thread should feel empowered to go out and KS the shit out of whomever they feel like, it's the same thing.
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Problem with that is, Training using FD is an unintentional use of a mechanic. If the original devs new it would be such a long standing problem they would of developed it differently maybe. Pick Pocket is being used correctly there is no other use for it.
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