Thread: Spice it up!
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  #36  
Old 09-08-2010, 10:32 PM
Noselacri Noselacri is offline
Sarnak


Join Date: Aug 2010
Posts: 422
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Quote:
why does that mean that we can't try to make it more Classic. I recommended that we change some of the loot tables
You keep making these insane contradictions. How would implementing something completely new and non-classic make it more classic? It won't, nor will it change the gameplay environment to something more similar way to your seemingly skewed perception of live classic where apparently noone farmed, soloed or twinked. People did all those things back in the day, and the main reason it's more common now is the fact that we're all a decade older and might find frequent soloing to be better suited to our current lives. "Spicing it up" wouldn't change much more than the size of the playerbase.

The only thing you've brought up that isn't completely outrageous and entirely at odds with the chief purpose of this server is the somewhat unimpressive group vs. solo exp rate, and that has been discussed for some time now and will probably be officially addressed at some point. Making custom changes to the game would invalidate the entire reason for the server's existence, cheapen the experience, open the floodgates for endless wild ideas and demands, and alienate most of the players. If you're looking for a new experience, go play a new game.

It's not as if everyone plays a magician or druid. There's plenty of grouping going on, there's plenty of players who play group-oriented classes, and soloing has relatively little influence on those who aren't looking for solo content themselves. With the exception of a select few of the most profitable named mobs, every dungeon is wide open for groups and often full of them.
Last edited by Noselacri; 09-08-2010 at 10:36 PM..